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Guile RMan #3 RiPolygon and RiPoints

guile-rmanでのRiPolygonの表記がわかりました。RiPointsもわかりましたが"width"設定がわからないところ。
rect.jpg
以下はサンプルです。points.scmで保存しました。

#!/usr/bin/guile -s
!#

(use-modules (rman rispec))
(use-modules (rman utilities))

(RiBegin "points.rib")
(RiDisplay "points.tif" "file" "rgb")
(RiFormat 640 480 1)
(RiProjection "perspective" '("fov" 30))
(RiTranslate 0 0 3)
; (RiProgressHandler progress)
(RiPixelFilter RiBoxFilter 1 1)
(RiWorldBegin)
(RiLightSource "ambientlight" (list "intensity" 0.2))
(RiLightSource "distantlight" (list "intensity" 1.2 ))
(RiAttributeBegin)
(RiColor (Color 1 0 0))
(RiSurface "plastic")
(RiTransformBegin)
(RiTranslate -0.5 -0.5 0)
;;(RiRotate -90 1 0 0)
;;(RiDisk 0 0.5 270)
;;(RiCone 1 0.5 150)
;;(RiCone 1.5 0.5 360)
(RiPolygon 4 (list "P" #f32(0 0 0 0 1 0 1 1 0 1 0 0)))
;;(RiPoints 4 (list "P" #f32(0 0 0 0 1 0 1 1 0 1 0 0) "width" 0.25)) ;;"Cs" #f32(1 0 0 0 1 0 0 0 1 1 1 0) "width" #f32(0.25 0.25 0.25 0.25)
(RiTransformEnd)
(RiAttributeEnd)
(RiWorldEnd)
(RiEnd)


(RiPoints 1 (list "P" #f32(0 0 0)))
で原点に点を表示します。
points.jpg
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