(set! *random-state* (random-state-from-platform))
を記述しておいた。
(RiColor (Color (random 1.0) (random 1.0) (random 1.0)))
たぶん、0から1までの乱数と思われる。
#!/usr/bin/guile -s
!#
(use-modules (rman rispec))
(use-modules (rman utilities))
(RiBegin "test7.rib")
(RiDisplay "sphere7.tif" "file" "rgb")
(RiFormat 640 480 1)
(RiProjection "perspective" '("fov" 40.0))
(RiTranslate 0 0 6)
(RiPixelFilter RiBoxFilter 1 1)
(RiWorldBegin)
(RiLightSource "ambientlight" (list "intensity" 0.2))
(RiLightSource "distantlight" (list "intensity" 1.2
"uniform point from" (Point 3 3 -3)))
(define (test x)
(define posx -3)
(set! *random-state* (random-state-from-platform))
(let ((n 0))
(while (< n x)
(RiTransformBegin)
(set! posx (+ posx 1 ))
(RiTranslate posx 0 0 )
(RiColor (Color (random 1.0) (random 1.0) (random 1.0)))
(RiSurface "plastic")
(RiSphere 0.5 -0.5 0.5 360)
(set! n (+ n 1))
(RiTransformEnd)
)))
(test 5)
(RiWorldEnd)
(RiEnd)
- -
- -