面法線と頂点法線 その2 RIB出力
- RenderMan
 - by yuichirou yokomakura
 - 2010.09.07 Tuesday 22:25
 
ということで、変換したRIBは以下のとおり、
ちょっとだけ、3Delightでエラー表示が出ますが、レンダリングはできます。

ちょっとだけ、3Delightでエラー表示が出ますが、レンダリングはできます。
##RenderMan RIB-Structure 1.0
version 3.03
Format 512 300 1
PixelSamples 3 3
ShadingRate 1
Display "image.tif" "file" "rgb"
Projection "perspective" "fov" 5.963
ConcatTransform [
0.423401210556  -0.592993260602  -0.684901750458  0
0  0.756010361246  -0.654559648686  0
-0.905942280115  -0.277141347635  -0.320095702145  0
-4.13227435274e-005  5.57033550876e-005  1499.99997798  1
]
WorldBegin
LightSource "ambientlight" 0 "intensity" [ 0.10 ] "lightcolor" [ 1 1 1 ]
LightSource "distantlight" 1 "intensity" [ 0.80 ] "lightcolor" [ 1 1 1 ] "from" [ -1 1 -1 ] "to" [ 0 0 0 ]
LightSource "distantlight" 2 "intensity" [ 0.45 ] "lightcolor" [ 1 1 1 ] "from" [ 1 1 2.5 ] "to" [ 0 0 0 ]
LightSource "distantlight" 3 "intensity" [ 0.35 ] "lightcolor" [ 1 1 1 ] "from" [ 1 -1 -1 ] "to" [ 0 0 0 ]
AttributeBegin
Attribute "identifier" "name" ["obj1"]
Color [1 0 0]
Surface "plastic"
PointsPolygons [ 3 3 3 3 ] [ 0 1 2 0 2 3 4 5 0 4 0 3 ] 
"P" [ 
50 20 0 
50 0 -100 
-50 0 -100 
-50 20 -0 
-50 0 100 
50 0 100 
 ] 
"N" [ 0 1 0 
0 0.980581 -0.196116 
0 0.980581 -0.196116 
0 1 0 
0 0.980581 0.196116 
0 0.980581 0.196116 ] "st" [ 1 0 1 1 0 1 1 0 0 1 0 0 0 0 1 0 1 0 0 0 1 0 0 0 ]
AttributeEnd
WorldEnd
- -
 - -